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Artificial Stupidity (Feature Type) permalink

Supertypes:

Description

In almost every video game ever made, there are some characters controlled by the computer. These can be categorized into one of three groups: Set Pattern — the computer actually makes no decisions; all enemies will make the same moves every time regardless of what the player does. Most of the enemies in (simple) shoot em ups and platform games fit this category. A.I. Roulette — again, the [...] [tvtropes.org]