demo@skipforward.net
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Goal of the game
(Feature Type)
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Supertypes:
Boardgame Feature
Subtypes:
Accomplish task(s)
Achieve majority
Achieve pattern / constellation
Build long strings
Collect material
Fast recognition needed
Get rid of material
Guess opponent's secret
Kill opponent pieces
Occupy / control areas
Qualify to win
Description
Goals, plans, tasks, or intentions the users (should) have when they play the game (and want to win)